Name:
Tink!!! (Usually shouted in frustration, bewilderment or joy, it throws her off when spoken normally as she just assumes this how her name is pronounced).
Race:
Totally just a weird Gnome, definitely not half-Goblin.
Age:
50 (mid-20s)
Appearance:
She stands at just under three feet tall with a wiry, lanky build, and long, gangly arms that are slightly disproportionate to her body. Her Gnomish features start with her wide blue eyes, button nose and sturdy hands. This resemblance, however, ends abruptly due to her tufted tail, medium teal skin speckled with faintly glowing freckles, comically large, droopy ears and sharp, jagged teeth; all of which are traits inherited from her Goblin lineage.
Tink!!! is a constant, happily mis-matched-mess in appearance. Her once white hair is off-grey with leaves and twigs sticking out of it, and is barely bound enough to be called a ponytail anymore from her long journey to the island. The red tunic she wears is a little too big for her, likely handed down by a taller family member. It is unfortunately ill-cared for if the remnants of the charred-edged seam left in place of a missing sleeve is anything to go by. She wears leather bracers and faded green trousers, tattered at the edges and patched upon patches. They are roughly but lovingly hand-embroidered with all manger of simple, nature-based designs.
The large Langya-Bang weapon she carries across her back appears as though it’s been grown organically rather than crafted, and she always looks about one second from tumbling over due to it’s highly unbalanced weight, though somehow she’s able to throw it around regardless if she flies off with it.
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Personality:
Outside of adventuring she’s very community-oriented, generous and friendly, though maybe a little too much, considering that she tends to attach herself to the first person she sees in a new place. Tink!!! is very naïve and trusting of people, believing that they always have the best intentions with her, but despite her social struggles she’s very smart in other far more practical ways.
While good-intentioned, she is very much a harbinger of chaos and while that shines through in her many wacky plans, things somehow have a way of working out. She’s reckless, rowdy and must be lucky, because honestly it’s miracle that she’s even survived this long given her previous (limited) dungeon delving experience.
Skills:
Background:
Typical Role in Dungeon Parties:
Five Key Words About [NAME]:
- Word-1-optional section
- Word-2-optional section
- Word-3-optional section
- Word-4-optional section
- Word-5-optional section